VanguardReMaster/client/Assets/Vanguard/Runtime/Board3D/View
MpakobecEx 29822be2ad
CI / test (push) Successful in 3m14s Details
client: TASK-2026-001 smooth card movement animation fixes
- Stable identity for anonymous cards (opponent hand, face-down damage) via reuse-by-key.
- Source pose map from previous MatchView for Soul/Drop/FaceUpDamage; Deck fallback face-down.
- Coalesce CardMoveAnimator requests per card (cancel queued/active before new enqueue).
- Split snapshot/UI render: BattleView.Render(animateMoves), local calls use false.
- Skip SetPose in UpdateHandView for moving cards.
- Synchronize AnimationConfig.asset with new code fields.
- Add EditMode tests for hidden-card reuse, damage reveal, hand source, animator coalescing.
- Fix ClientSmokeTests reflection call for Render signature.

EditMode: 46/46; PLAYMAT_SMOKE success; SCENE_SMOKE success.
2026-10-24 20:45:51 +05:00
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AttackArrowView.cs feat: implement 3D UX movement, trigger camera, arrows, multi counter blast 2026-10-24 02:05:58 +05:00
AttackArrowView.cs.meta Add input lock, card actions, combat stats and attack arrow 2026-10-23 15:13:04 +05:00
BoardMaterials.cs Add Windows standalone build and include runtime shaders 2026-10-23 15:36:13 +05:00
BoardMaterials.cs.meta Build 3D playmat with drag and drop 2026-10-22 16:47:34 +05:00
BoardMeshLibrary.cs Refine board camera, hand, piles and card backs 2026-10-22 20:07:57 +05:00
BoardMeshLibrary.cs.meta Build 3D playmat with drag and drop 2026-10-22 16:47:34 +05:00
BoardSlotView.cs Improve guard selection and ability cost payment 2026-10-23 20:43:48 +05:00
BoardSlotView.cs.meta Build 3D playmat with drag and drop 2026-10-22 16:47:34 +05:00
BoardText.cs Build 3D playmat with drag and drop 2026-10-22 16:47:34 +05:00
BoardText.cs.meta Build 3D playmat with drag and drop 2026-10-22 16:47:34 +05:00
BoardTextures.cs Fix card faces, lock camera, add stats overlay and standard sleeve back 2026-10-22 18:59:24 +05:00
BoardTextures.cs.meta Build 3D playmat with drag and drop 2026-10-22 16:47:34 +05:00
BoardZoneView.cs Build 3D playmat with drag and drop 2026-10-22 16:47:34 +05:00
BoardZoneView.cs.meta Build 3D playmat with drag and drop 2026-10-22 16:47:34 +05:00
Card3D.cs feat: implement 3D UX movement, trigger camera, arrows, multi counter blast 2026-10-24 02:05:58 +05:00
Card3D.cs.meta Build 3D playmat with drag and drop 2026-10-22 16:47:34 +05:00
GameBoard3D.cs client: TASK-2026-001 smooth card movement animation fixes 2026-10-24 20:45:51 +05:00
GameBoard3D.cs.meta Build 3D playmat with drag and drop 2026-10-22 16:47:34 +05:00
Pile3D.cs Add phase controls, trigger zone, card stats and combat fixes 2026-10-22 20:48:26 +05:00
Pile3D.cs.meta Build 3D playmat with drag and drop 2026-10-22 16:47:34 +05:00