VanguardReMaster/client/Assets/Vanguard/Tests/Editor
MpakobecEx 29822be2ad
CI / test (push) Successful in 3m14s Details
client: TASK-2026-001 smooth card movement animation fixes
- Stable identity for anonymous cards (opponent hand, face-down damage) via reuse-by-key.
- Source pose map from previous MatchView for Soul/Drop/FaceUpDamage; Deck fallback face-down.
- Coalesce CardMoveAnimator requests per card (cancel queued/active before new enqueue).
- Split snapshot/UI render: BattleView.Render(animateMoves), local calls use false.
- Skip SetPose in UpdateHandView for moving cards.
- Synchronize AnimationConfig.asset with new code fields.
- Add EditMode tests for hidden-card reuse, damage reveal, hand source, animator coalescing.
- Fix ClientSmokeTests reflection call for Render signature.

EditMode: 46/46; PLAYMAT_SMOKE success; SCENE_SMOKE success.
2026-10-24 20:45:51 +05:00
..
CardOverlayTests.cs Extract overlay screens to prefabs and validate battle layout 2026-10-23 15:29:39 +05:00
CardOverlayTests.cs.meta Add shared card list overlays, zone blocks and opponent hand backs 2026-10-23 14:51:19 +05:00
ClientSmokeTests.cs client: TASK-2026-001 smooth card movement animation fixes 2026-10-24 20:45:51 +05:00
ClientSmokeTests.cs.meta Add Unity client skeleton with login and profile 2026-10-21 16:40:40 +05:00
GameBoard3DTests.cs client: TASK-2026-001 smooth card movement animation fixes 2026-10-24 20:45:51 +05:00
GameBoard3DTests.cs.meta Build 3D playmat with drag and drop 2026-10-22 16:47:34 +05:00
PlaymatLayoutTests.cs Restore drag actions and hand action menu 2026-10-23 21:53:23 +05:00
PlaymatLayoutTests.cs.meta Build 3D playmat with drag and drop 2026-10-22 16:47:34 +05:00
Vanguard.Tests.Editor.asmdef Fix battle card art, mulligan, damage targeting and rest 2026-10-22 02:17:21 +05:00
Vanguard.Tests.Editor.asmdef.meta Add Unity client skeleton with login and profile 2026-10-21 16:40:40 +05:00