VanguardReMaster/client/Assets/Vanguard/Resources
MpakobecEx 29822be2ad
CI / test (push) Successful in 3m14s Details
client: TASK-2026-001 smooth card movement animation fixes
- Stable identity for anonymous cards (opponent hand, face-down damage) via reuse-by-key.
- Source pose map from previous MatchView for Soul/Drop/FaceUpDamage; Deck fallback face-down.
- Coalesce CardMoveAnimator requests per card (cancel queued/active before new enqueue).
- Split snapshot/UI render: BattleView.Render(animateMoves), local calls use false.
- Skip SetPose in UpdateHandView for moving cards.
- Synchronize AnimationConfig.asset with new code fields.
- Add EditMode tests for hidden-card reuse, damage reveal, hand source, animator coalescing.
- Fix ClientSmokeTests reflection call for Render signature.

EditMode: 46/46; PLAYMAT_SMOKE success; SCENE_SMOKE success.
2026-10-24 20:45:51 +05:00
..
CardArt Fix card faces, lock camera, add stats overlay and standard sleeve back 2026-10-22 18:59:24 +05:00
Overlays Extract overlay screens to prefabs and validate battle layout 2026-10-23 15:29:39 +05:00
AnimationConfig.asset client: TASK-2026-001 smooth card movement animation fixes 2026-10-24 20:45:51 +05:00
AnimationConfig.asset.meta Add input lock, card actions, combat stats and attack arrow 2026-10-23 15:13:04 +05:00
CardArt.meta Add boost selection, battle feedback, and card art pipeline 2026-10-21 23:57:46 +05:00