client: DeckBuilder — крупнее карты, 4 в ряд
CI / test (push) Successful in 2m11s Details

- Ячейка 336×541: арт 336×491 (пропорция 350:511) + количество 50.
- При 1920 px помещаются 4 колонки; карты заметно крупнее.
- Проверки: EditMode 69/69, standalone собран.
This commit is contained in:
MpakobecEx 2026-11-01 18:39:19 +05:00
parent e3a9a4d3cb
commit 8955b3713e
1 changed files with 3 additions and 3 deletions

View File

@ -207,7 +207,7 @@ namespace Vanguard.UI
var scroll = UiKit.CreateGridScrollView( var scroll = UiKit.CreateGridScrollView(
collectionArea, collectionArea,
"CollectionGrid", "CollectionGrid",
new Vector2(266f, 434f), new Vector2(336f, 541f),
new Vector2(14f, 14f), new Vector2(14f, 14f),
out _collectionContent); out _collectionContent);
var scrollElement = scroll.gameObject.AddComponent<LayoutElement>(); var scrollElement = scroll.gameObject.AddComponent<LayoutElement>();
@ -904,7 +904,7 @@ namespace Vanguard.UI
} }
var art = UiKit.CreatePanel(cell, "Art", Color.white); var art = UiKit.CreatePanel(cell, "Art", Color.white);
UiKit.SetPreferredHeight(art, 388f); UiKit.SetPreferredHeight(art, 491f);
var artImage = art.GetComponent<Image>(); var artImage = art.GetComponent<Image>();
CardImageService.Apply( CardImageService.Apply(
artImage, artImage,
@ -913,7 +913,7 @@ namespace Vanguard.UI
artImage.preserveAspect = true; artImage.preserveAspect = true;
var qty = UiKit.CreatePanel(cell, "Qty", new Color(0.02f, 0.05f, 0.12f, 0.95f)); var qty = UiKit.CreatePanel(cell, "Qty", new Color(0.02f, 0.05f, 0.12f, 0.95f));
UiKit.SetPreferredHeight(qty, 46f); UiKit.SetPreferredHeight(qty, 50f);
var counts = UiKit.CreateText( var counts = UiKit.CreateText(
qty, qty,