From 8955b3713ee09d66e041e7b79e0301aaca80a7b4 Mon Sep 17 00:00:00 2001 From: MpakobecEx Date: Sun, 1 Nov 2026 18:39:19 +0500 Subject: [PATCH] =?UTF-8?q?client:=20DeckBuilder=20=E2=80=94=20=D0=BA?= =?UTF-8?q?=D1=80=D1=83=D0=BF=D0=BD=D0=B5=D0=B5=20=D0=BA=D0=B0=D1=80=D1=82?= =?UTF-8?q?=D1=8B,=204=20=D0=B2=20=D1=80=D1=8F=D0=B4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - Ячейка 336×541: арт 336×491 (пропорция 350:511) + количество 50. - При 1920 px помещаются 4 колонки; карты заметно крупнее. - Проверки: EditMode 69/69, standalone собран. --- client/Assets/Vanguard/Runtime/UI/DeckBuilderView.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/client/Assets/Vanguard/Runtime/UI/DeckBuilderView.cs b/client/Assets/Vanguard/Runtime/UI/DeckBuilderView.cs index 8ff96d0..9279e54 100644 --- a/client/Assets/Vanguard/Runtime/UI/DeckBuilderView.cs +++ b/client/Assets/Vanguard/Runtime/UI/DeckBuilderView.cs @@ -207,7 +207,7 @@ namespace Vanguard.UI var scroll = UiKit.CreateGridScrollView( collectionArea, "CollectionGrid", - new Vector2(266f, 434f), + new Vector2(336f, 541f), new Vector2(14f, 14f), out _collectionContent); var scrollElement = scroll.gameObject.AddComponent(); @@ -904,7 +904,7 @@ namespace Vanguard.UI } var art = UiKit.CreatePanel(cell, "Art", Color.white); - UiKit.SetPreferredHeight(art, 388f); + UiKit.SetPreferredHeight(art, 491f); var artImage = art.GetComponent(); CardImageService.Apply( artImage, @@ -913,7 +913,7 @@ namespace Vanguard.UI artImage.preserveAspect = true; var qty = UiKit.CreatePanel(cell, "Qty", new Color(0.02f, 0.05f, 0.12f, 0.95f)); - UiKit.SetPreferredHeight(qty, 46f); + UiKit.SetPreferredHeight(qty, 50f); var counts = UiKit.CreateText( qty,