diff --git a/client/Assets/Vanguard/Runtime/UI/DeckBuilderView.cs b/client/Assets/Vanguard/Runtime/UI/DeckBuilderView.cs index 8ff96d0..9279e54 100644 --- a/client/Assets/Vanguard/Runtime/UI/DeckBuilderView.cs +++ b/client/Assets/Vanguard/Runtime/UI/DeckBuilderView.cs @@ -207,7 +207,7 @@ namespace Vanguard.UI var scroll = UiKit.CreateGridScrollView( collectionArea, "CollectionGrid", - new Vector2(266f, 434f), + new Vector2(336f, 541f), new Vector2(14f, 14f), out _collectionContent); var scrollElement = scroll.gameObject.AddComponent(); @@ -904,7 +904,7 @@ namespace Vanguard.UI } var art = UiKit.CreatePanel(cell, "Art", Color.white); - UiKit.SetPreferredHeight(art, 388f); + UiKit.SetPreferredHeight(art, 491f); var artImage = art.GetComponent(); CardImageService.Apply( artImage, @@ -913,7 +913,7 @@ namespace Vanguard.UI artImage.preserveAspect = true; var qty = UiKit.CreatePanel(cell, "Qty", new Color(0.02f, 0.05f, 0.12f, 0.95f)); - UiKit.SetPreferredHeight(qty, 46f); + UiKit.SetPreferredHeight(qty, 50f); var counts = UiKit.CreateText( qty,