363 lines
14 KiB
C#
363 lines
14 KiB
C#
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Reflection;
|
|
using NUnit.Framework;
|
|
using UnityEngine;
|
|
using UnityEngine.EventSystems;
|
|
using UnityEngine.UI;
|
|
using Vanguard.Api;
|
|
using Vanguard.Api.Contracts;
|
|
using Vanguard.App;
|
|
using Vanguard.Auth;
|
|
using Vanguard.Board3D;
|
|
using Vanguard.Meta;
|
|
using Vanguard.Shared.Protocol;
|
|
using Vanguard.State;
|
|
using Vanguard.UI;
|
|
using BattleView = Vanguard.UI.BattleView;
|
|
|
|
namespace Vanguard.Tests
|
|
{
|
|
public sealed class ClientSmokeTests
|
|
{
|
|
[Test]
|
|
public void Client_Views_Build()
|
|
{
|
|
var config = new AppConfig();
|
|
config.Load();
|
|
|
|
var tokens = new TokenStore();
|
|
var api = new ApiClient(config, tokens);
|
|
var player = new PlayerState();
|
|
var auth = new AuthService(api, tokens, player);
|
|
var meta = new MetaService(api, player);
|
|
|
|
var canvas = UiKit.CreateCanvas("Test Canvas");
|
|
|
|
var login = new LoginView(canvas.transform, config, auth, () => { });
|
|
login.Show("smoke");
|
|
|
|
var lobby = new MetaView(
|
|
canvas.transform, auth, player, () => { },
|
|
() => { }, () => { }, () => { }, () => { }, () => { });
|
|
var onboarding = new OnboardingView(
|
|
canvas.transform, auth, meta, () => { }, () => { });
|
|
var decks = new DeckBuilderView(
|
|
canvas.transform, meta, auth, () => { }, _ => { }, _ => { });
|
|
var queue = new QueueView(
|
|
canvas.transform, meta, auth, () => { }, _ => { });
|
|
var store = new StoreView(
|
|
canvas.transform, meta, auth, player, () => { });
|
|
var history = new HistoryView(
|
|
canvas.transform, meta, auth, () => { });
|
|
var battle = new BattleView(
|
|
canvas.transform, meta, () => { });
|
|
|
|
Assert.IsNotNull(GameObject.Find("LoginScreen"));
|
|
Assert.IsTrue(Exists("MetaScreen"));
|
|
Assert.IsTrue(Exists("OnboardingScreen"));
|
|
Assert.IsTrue(Exists("DeckBuilderScreen"));
|
|
Assert.IsTrue(Exists("StoreScreen"));
|
|
Assert.IsTrue(Exists("HistoryScreen"));
|
|
Assert.IsTrue(Exists("ReplayScreen"));
|
|
Assert.IsTrue(Exists("QueueScreen"));
|
|
Assert.IsTrue(Exists("BattleScreen"));
|
|
|
|
Assert.IsNotNull(
|
|
Resources.Load<Texture2D>("CardArt/td01_005"),
|
|
"TD01 card art is not imported");
|
|
var standardBack = Resources.Load<Texture2D>("CardArt/vanguard_back");
|
|
Assert.IsNotNull(standardBack, "Standard Vanguard card back is not imported");
|
|
Assert.AreEqual(standardBack, CardArt.Back.texture);
|
|
|
|
var artGo = new GameObject("ArtProbe", typeof(RectTransform), typeof(Image));
|
|
var artImage = artGo.GetComponent<Image>();
|
|
CardImageService.Apply(artImage, "td01_005", null);
|
|
Assert.IsNotNull(artImage.sprite, "CardImageService did not load real card art");
|
|
Object.DestroyImmediate(artGo);
|
|
|
|
// После смены сцены старые views не должны реагировать на PlayerState.
|
|
lobby.Dispose();
|
|
store.Dispose();
|
|
player.Apply(new MeResponse
|
|
{
|
|
UserName = "after-dispose",
|
|
Gold = 10,
|
|
Dust = 2,
|
|
Tokens = 1,
|
|
});
|
|
|
|
Cleanup();
|
|
}
|
|
|
|
[Test]
|
|
public void Localization_Translates_Static_And_Dynamic_Strings()
|
|
{
|
|
Loc.SetLanguage(UiLanguage.Ru);
|
|
Assert.AreEqual("Коллекция", Loc.Translate("Коллекция"));
|
|
|
|
Loc.SetLanguage(UiLanguage.En);
|
|
Assert.AreEqual("Collection", Loc.Translate("Коллекция"));
|
|
Assert.AreEqual("Grade: all", Loc.Translate("Ранг: все"));
|
|
Assert.AreEqual("Cards in collection: 12", Loc.Translate("Карт в коллекции: 12"));
|
|
Assert.AreEqual("Victory!", Loc.Translate("Победа!"));
|
|
Assert.AreEqual("Sentinel: yes · Boost: no", Loc.Translate("Sentinel: да · Boost: нет"));
|
|
|
|
Loc.SetLanguage(UiLanguage.Ru);
|
|
|
|
var go = new GameObject("LocalizedLabel", typeof(RectTransform), typeof(Text));
|
|
var label = go.GetComponent<Text>();
|
|
var localized = go.AddComponent<LocalizedText>();
|
|
localized.Initialize("Коллекция");
|
|
Assert.AreEqual("Коллекция", label.text);
|
|
|
|
Loc.SetLanguage(UiLanguage.En);
|
|
Assert.AreEqual("Collection", label.text);
|
|
|
|
label.text = "Магазин";
|
|
localized.ApplyNow();
|
|
Assert.AreEqual("Store", label.text);
|
|
|
|
Loc.SetLanguage(UiLanguage.Ru);
|
|
Assert.AreEqual("Магазин", label.text);
|
|
Object.DestroyImmediate(go);
|
|
}
|
|
|
|
[Test]
|
|
public void Canvas_Reference_Resolution_Is_1920x1080()
|
|
{
|
|
var canvas = UiKit.CreateCanvas("Reference Resolution Canvas");
|
|
try
|
|
{
|
|
var scaler = canvas.GetComponent<CanvasScaler>();
|
|
Assert.IsNotNull(scaler);
|
|
Assert.AreEqual(1920f, scaler.referenceResolution.x);
|
|
Assert.AreEqual(1080f, scaler.referenceResolution.y);
|
|
}
|
|
finally
|
|
{
|
|
Object.DestroyImmediate(canvas.gameObject);
|
|
var eventSystem = Object.FindAnyObjectByType<EventSystem>();
|
|
if (eventSystem != null)
|
|
Object.DestroyImmediate(eventSystem.gameObject);
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void Battle_Layout_Fits_Reference_Resolution()
|
|
{
|
|
var config = new AppConfig();
|
|
config.Load();
|
|
var tokens = new TokenStore();
|
|
var api = new ApiClient(config, tokens);
|
|
var player = new PlayerState();
|
|
var auth = new AuthService(api, tokens, player);
|
|
var meta = new MetaService(api, player);
|
|
var canvas = UiKit.CreateCanvas("Layout Test Canvas");
|
|
|
|
try
|
|
{
|
|
var battle = new BattleView(canvas.transform, meta, () => { });
|
|
var screen = Resources.FindObjectsOfTypeAll<GameObject>()
|
|
.First(go => go.name == "BattleScreen");
|
|
screen.SetActive(true);
|
|
|
|
var self = ReferenceRect(FindRect("ZoneBlocksSelf"));
|
|
var opponent = ReferenceRect(FindRect("ZoneBlocksOpponent"));
|
|
var phase = ReferenceRect(FindRect("PhasePanel"));
|
|
var stats = ReferenceRect(FindRect("CombatStats"));
|
|
|
|
AssertWithinScreen(self, "self zones");
|
|
AssertWithinScreen(opponent, "opponent zones");
|
|
AssertWithinScreen(phase, "phase panel");
|
|
AssertWithinScreen(stats, "combat stats");
|
|
Assert.IsFalse(self.Overlaps(opponent));
|
|
Assert.IsFalse(self.Overlaps(phase));
|
|
Assert.IsFalse(opponent.Overlaps(phase));
|
|
Assert.IsFalse(opponent.Overlaps(stats));
|
|
Assert.IsFalse(phase.Overlaps(stats));
|
|
}
|
|
finally
|
|
{
|
|
Object.DestroyImmediate(canvas.gameObject);
|
|
Cleanup();
|
|
}
|
|
}
|
|
|
|
private static RectTransform FindRect(string name) =>
|
|
Resources.FindObjectsOfTypeAll<GameObject>()
|
|
.Where(go => go.scene.IsValid() && go.name == name)
|
|
.Select(go => go.GetComponent<RectTransform>())
|
|
.First(rect => rect != null);
|
|
|
|
private static Rect ReferenceRect(RectTransform rect)
|
|
{
|
|
var size = rect.sizeDelta;
|
|
var anchor = new Vector2(
|
|
Mathf.Lerp(0f, 1920f, rect.anchorMin.x),
|
|
Mathf.Lerp(0f, 1080f, rect.anchorMin.y));
|
|
return new Rect(
|
|
anchor + rect.anchoredPosition - Vector2.Scale(size, rect.pivot),
|
|
size);
|
|
}
|
|
|
|
private static void AssertWithinScreen(Rect rect, string name)
|
|
{
|
|
Assert.GreaterOrEqual(rect.xMin, 0f, name + " left");
|
|
Assert.GreaterOrEqual(rect.yMin, 0f, name + " bottom");
|
|
Assert.LessOrEqual(rect.xMax, 1920f, name + " right");
|
|
Assert.LessOrEqual(rect.yMax, 1080f, name + " top");
|
|
}
|
|
|
|
[Test]
|
|
public void Battle_Renders_3D_Damage_And_Rested_Cards()
|
|
{
|
|
var config = new AppConfig();
|
|
config.Load();
|
|
var tokens = new TokenStore();
|
|
var api = new ApiClient(config, tokens);
|
|
var player = new PlayerState();
|
|
var auth = new AuthService(api, tokens, player);
|
|
var meta = new MetaService(api, player);
|
|
var canvas = UiKit.CreateCanvas("Test Canvas");
|
|
|
|
var battle = new BattleView(canvas.transform, meta, () => { });
|
|
var screen = Resources.FindObjectsOfTypeAll<GameObject>()
|
|
.First(go => go.name == "BattleScreen");
|
|
screen.SetActive(true);
|
|
|
|
CardView Card(string id, int instance, bool rested = false) => new CardView
|
|
{
|
|
PrintingId = id,
|
|
InstanceId = instance,
|
|
Rested = rested,
|
|
FaceUp = true,
|
|
Power = 8000,
|
|
BasePower = 8000,
|
|
Critical = 1,
|
|
BaseCritical = 1,
|
|
};
|
|
|
|
var self = new PlayerView
|
|
{
|
|
Index = 0,
|
|
Name = "Me",
|
|
Vanguard = Card("BT01/001EN", 1),
|
|
RearGuards = new CardView?[5],
|
|
Hand = new List<CardView> { Card("BT01/042EN", 2) },
|
|
Soul = new List<CardView> { Card("BT01/003EN", 3) },
|
|
FaceDownDamage = 2,
|
|
FaceUpDamage = new List<CardView> { Card("BT01/056EN", 4) },
|
|
DeckCount = 40,
|
|
Drop = new List<CardView>(),
|
|
};
|
|
self.RearGuards[3] = Card("BT01/042EN", 5, rested: true);
|
|
|
|
var opponent = new PlayerView
|
|
{
|
|
Index = 1,
|
|
Name = "Opponent",
|
|
Vanguard = Card("BT01/001EN", 6),
|
|
RearGuards = new CardView?[5],
|
|
Hand = new List<CardView>(),
|
|
Soul = new List<CardView>(),
|
|
FaceDownDamage = 1,
|
|
FaceUpDamage = new List<CardView>(),
|
|
DeckCount = 40,
|
|
Drop = new List<CardView>(),
|
|
};
|
|
|
|
var match = new MatchView
|
|
{
|
|
MatchId = "render-test",
|
|
You = 0,
|
|
ActivePlayer = 0,
|
|
Phase = GamePhase.Main,
|
|
Players = new List<PlayerView> { self, opponent },
|
|
Battle = new Vanguard.Shared.Protocol.BattleView
|
|
{
|
|
GuardCards = new List<CardView> { Card("BT01/011EN", 7) },
|
|
},
|
|
Clock = new ClockView(),
|
|
LegalIntents = new List<IntentPayload>(),
|
|
};
|
|
|
|
Resources.FindObjectsOfTypeAll<GameBoard3D>()
|
|
.FirstOrDefault()
|
|
?.SetVisible(true);
|
|
|
|
typeof(BattleView)
|
|
.GetField("_view", BindingFlags.Instance | BindingFlags.NonPublic)!
|
|
.SetValue(battle, match);
|
|
typeof(BattleView)
|
|
.GetMethod("Render", BindingFlags.Instance | BindingFlags.NonPublic)!
|
|
.Invoke(battle, null);
|
|
|
|
Assert.IsTrue(Exists("GameBoard3D"));
|
|
|
|
var cards = Resources.FindObjectsOfTypeAll<Card3D>()
|
|
.Where(card => card.gameObject.activeInHierarchy)
|
|
.ToList();
|
|
Assert.GreaterOrEqual(cards.Count, 3);
|
|
|
|
var rested = cards.FirstOrDefault(card =>
|
|
card.Ref.Zone == BoardZone.RearGuard
|
|
&& card.Ref.Player == 0
|
|
&& card.Ref.Slot == 3);
|
|
Assert.IsNotNull(rested, "Rested rear-guard was not rendered in 3D");
|
|
Assert.IsTrue(rested.IsRested);
|
|
Assert.AreEqual(90f, Mathf.Abs(Mathf.DeltaAngle(rested.TargetYaw, 0f)), 0.1f);
|
|
|
|
var damage = cards.Where(card =>
|
|
card.Ref.Zone == BoardZone.Damage
|
|
&& card.Ref.Player == 0).ToList();
|
|
Assert.AreEqual(3, damage.Count);
|
|
Assert.IsFalse(damage.Single(card => card.Ref.Index == 2).IsFaceUp);
|
|
Assert.AreEqual(
|
|
-90f,
|
|
Mathf.DeltaAngle(0f, damage.Single(card => card.Ref.Index == 0).TargetYaw),
|
|
0.1f,
|
|
"Damage cards must be turned counter-clockwise");
|
|
|
|
Assert.IsTrue(cards.Any(card =>
|
|
card.Ref.Zone == BoardZone.Guardian
|
|
&& card.Ref.InstanceId == 7));
|
|
|
|
var selfZoneRoot = Resources.FindObjectsOfTypeAll<GameObject>()
|
|
.FirstOrDefault(go => go.name == "ZoneBlocksSelf");
|
|
var opponentZoneRoot = Resources.FindObjectsOfTypeAll<GameObject>()
|
|
.FirstOrDefault(go => go.name == "ZoneBlocksOpponent");
|
|
Assert.IsNotNull(selfZoneRoot);
|
|
Assert.IsNotNull(opponentZoneRoot);
|
|
|
|
var selfLabels = selfZoneRoot.GetComponentsInChildren<Text>();
|
|
var opponentLabels = opponentZoneRoot.GetComponentsInChildren<Text>();
|
|
Assert.IsTrue(selfLabels.Any(text => text.text.Contains("Рука 1")));
|
|
Assert.IsTrue(selfLabels.Any(text => text.text.Contains("Душа 1")));
|
|
Assert.IsTrue(opponentLabels.Any(text => text.text.Contains("Рука 0")));
|
|
|
|
Cleanup();
|
|
}
|
|
|
|
private static bool Exists(string name) =>
|
|
Resources.FindObjectsOfTypeAll<GameObject>().Any(go => go.name == name);
|
|
|
|
private static void Cleanup()
|
|
{
|
|
foreach (var board in Resources.FindObjectsOfTypeAll<GameBoard3D>())
|
|
{
|
|
if (board != null)
|
|
Object.DestroyImmediate(board.gameObject);
|
|
}
|
|
|
|
var canvas = GameObject.Find("Test Canvas");
|
|
if (canvas != null)
|
|
Object.DestroyImmediate(canvas);
|
|
|
|
var eventSystem = Object.FindAnyObjectByType<EventSystem>();
|
|
if (eventSystem != null)
|
|
Object.DestroyImmediate(eventSystem.gameObject);
|
|
}
|
|
}
|
|
}
|