VanguardReMaster/docs
MpakobecEx 29822be2ad
CI / test (push) Successful in 3m14s Details
client: TASK-2026-001 smooth card movement animation fixes
- Stable identity for anonymous cards (opponent hand, face-down damage) via reuse-by-key.
- Source pose map from previous MatchView for Soul/Drop/FaceUpDamage; Deck fallback face-down.
- Coalesce CardMoveAnimator requests per card (cancel queued/active before new enqueue).
- Split snapshot/UI render: BattleView.Render(animateMoves), local calls use false.
- Skip SetPose in UpdateHandView for moving cards.
- Synchronize AnimationConfig.asset with new code fields.
- Add EditMode tests for hidden-card reuse, damage reveal, hand source, animator coalescing.
- Fix ClientSmokeTests reflection call for Render signature.

EditMode: 46/46; PLAYMAT_SMOKE success; SCENE_SMOKE success.
2026-10-24 20:45:51 +05:00
..
Development client: TASK-2026-001 smooth card movement animation fixes 2026-10-24 20:45:51 +05:00
3d-ux-backlog.md docs: audit project skill and align rules with code 2026-10-24 19:37:24 +05:00
HANDOFF.md client: TASK-2026-001 smooth card movement animation fixes 2026-10-24 20:45:51 +05:00
SESSION-STATE.md client: TASK-2026-001 smooth card movement animation fixes 2026-10-24 20:45:51 +05:00
ability-implementation.md docs: audit project skill and align rules with code 2026-10-24 19:37:24 +05:00
client-visual-direction.md docs: audit project skill and align rules with code 2026-10-24 19:37:24 +05:00
game-rules.md docs: audit project skill and align rules with code 2026-10-24 19:37:24 +05:00
protocol.md docs: audit project skill and align rules with code 2026-10-24 19:37:24 +05:00
server-api.md Add boost selection, battle feedback, and card art pipeline 2026-10-21 23:57:46 +05:00
translation-rules.md Confirm polite 'vy' address; translation canon is closed 2026-10-21 00:16:45 +05:00