StatModifier stores value, source card, effect id and duration (battle / turn / permanent), so a specific effect can be removed without touching others. GrantedAbility lets effects add abilities that are not printed on the card; the engine merges printed and granted abilities. Boost and trigger bonuses now use modifiers. Three tests. |
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| .. | ||
| CardTextTests.cs | ||
| CatalogTests.cs | ||
| DeckValidatorTests.cs | ||
| GameEngineTests.cs | ||
| TestCatalog.cs | ||
| TestPaths.cs | ||
| Vanguard.Rules.Tests.csproj | ||