using UnityEngine; using Vanguard.UI; namespace Vanguard.App { /// Сцена Community: гайды, публичные колоды и тикеты. public sealed class CommunitySceneController : SceneControllerBase { private CommunityView _view; private void Start() { var canvas = CreateCanvas("Community Canvas"); LobbyBackdrop.Create(canvas.transform); _view = new CommunityView( canvas.transform, () => _ = Flow.LoadLobbyAsync()); _view.Show(); } } }