using System.Collections.Concurrent;
using System.Net.Http.Json;
using System.Text.Json;
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.Mvc.Testing;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.Logging;
using Vanguard.Server.Api;
using Xunit.Sdk;
namespace Vanguard.Server.Tests;
///
/// Полный матч через HTTP + WebSocket с включённым Orleans: проверяет не
/// только грану, но и связку registry → adapter → endpoint → silo.
///
[Collection("Orleans")]
public class OrleansServerE2ETests
{
[Fact]
public async Task Two_Clients_Play_A_Full_Match_With_Orleans_Enabled()
{
using var factory = NewFactory();
using var http = factory.CreateClient();
var deck = ServerTestData.BuildDeck();
var firstQueue = await EnqueueAsync(http, "p1", deck);
var secondQueue = await EnqueueAsync(http, "p2", deck);
var firstStatus = await WaitForMatchAsync(http, firstQueue.QueueId, "p1");
var secondStatus = await WaitForMatchAsync(http, secondQueue.QueueId, "p2");
Assert.Equal(firstStatus.MatchId, secondStatus.MatchId);
using var cts = new CancellationTokenSource(TimeSpan.FromSeconds(120));
await using var first = await TestGameClient.ConnectAsync(
factory, firstStatus.MatchId!, firstStatus.Ticket!, "p1", 0, cts.Token);
await using var second = await TestGameClient.ConnectAsync(
factory, secondStatus.MatchId!, secondStatus.Ticket!, "p2", 0, cts.Token);
await Task.WhenAll(
first.PlayRandomlyAsync(seed: 11, cts.Token),
second.PlayRandomlyAsync(seed: 22, cts.Token));
Assert.True(first.View.IsFinished, "Первый клиент не увидел завершение партии.");
Assert.True(second.View.IsFinished, "Второй клиент не увидел завершение партии.");
Assert.Equal(first.View.Winner, second.View.Winner);
var health = await http.GetFromJsonAsync("/health");
Assert.True(health.GetProperty("matches").GetInt32() >= 1);
}
private static WebApplicationFactory NewFactory() =>
new WebApplicationFactory().WithWebHostBuilder(builder =>
builder.ConfigureHostConfiguration(config =>
config.AddInMemoryCollection(new Dictionary
{
["Orleans:Enabled"] = "true",
})));
private static async Task EnqueueAsync(
HttpClient http,
string playerId,
List deck)
{
var response = await http.PostAsJsonAsync(
"/api/game/queue",
new QueueRequest(playerId, "classic-ranked", deck));
if (!response.IsSuccessStatusCode)
throw new XunitException(await response.Content.ReadAsStringAsync());
return (await response.Content.ReadFromJsonAsync())!;
}
private static async Task WaitForMatchAsync(
HttpClient http,
Guid queueId,
string playerId)
{
for (var attempt = 0; attempt < 200; attempt++)
{
var status = await http.GetFromJsonAsync(
$"/api/game/queue/{queueId}?playerId={playerId}");
if (status is null)
throw new XunitException("Очередь исчезла.");
if (status.Status == "matched")
return status;
if (status.Status is "failed" or "expired" or "cancelled")
throw new XunitException($"Очередь в состоянии {status.Status}: {status.Reason}");
await Task.Delay(50);
}
throw new XunitException("Матч не был найден за 10 секунд.");
}
}