MpakobecEx
84e2706d8d
Add boost selection, battle feedback, and card art pipeline
CI / test (push) Successful in 9m2s
Details
2026-10-21 23:57:46 +05:00
MpakobecEx
17c589ab1e
Enforce front-row-only attacks and label support slots
CI / test (push) Successful in 2m34s
Details
2026-10-21 23:45:09 +05:00
MpakobecEx
cd2d40e4d4
Lay out full battle field with damage, deck, and guard zones
CI / test (push) Successful in 1m44s
Details
2026-10-21 22:52:02 +05:00
MpakobecEx
0e4737ac22
Add battle targeting, action groups, and event log
CI / test (push) Successful in 9m52s
Details
2026-10-21 22:38:02 +05:00
MpakobecEx
0e528586b4
Add procedural card graphics and battle board
CI / test (push) Successful in 5m15s
Details
2026-10-21 19:56:57 +05:00
MpakobecEx
e0deecacd5
Add practice matches against server bot
CI / test (push) Successful in 4m54s
Details
2026-10-21 19:34:46 +05:00
MpakobecEx
81af3aeb44
Merge collection into deck builder and add card overlay
CI / test (push) Successful in 8m48s
Details
2026-10-21 19:14:03 +05:00
MpakobecEx
14dce96218
Redesign deck builder with HS-style layout
CI / test (push) Has been cancelled
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2026-10-21 19:00:27 +05:00
MpakobecEx
6b4b2ab389
Add card catalog API and deck builder
CI / test (push) Successful in 7m35s
Details
2026-10-21 18:50:01 +05:00
MpakobecEx
5199e11d2d
Add match history and replay viewer
CI / test (push) Successful in 7m1s
Details
2026-10-21 18:26:02 +05:00
MpakobecEx
e0ee7cdaa7
Fix stale player-state subscriptions after scene changes
CI / test (push) Has been cancelled
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2026-10-21 18:22:13 +05:00
MpakobecEx
797e45a527
Show detailed login connection errors
CI / test (push) Has been cancelled
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2026-10-21 18:19:18 +05:00
MpakobecEx
2fca766ba1
Add store with booster and trial deck purchases
CI / test (push) Has been cancelled
Details
2026-10-21 18:14:47 +05:00
MpakobecEx
42445eb075
Redesign login scene with neon 3D card table
CI / test (push) Has been cancelled
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2026-10-21 18:07:39 +05:00
MpakobecEx
53ceb0255c
Record communication and dialogue rules
CI / test (push) Has been cancelled
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2026-10-21 18:02:23 +05:00
MpakobecEx
8975b2de44
Add compact session state handoff
CI / test (push) Has been cancelled
Details
2026-10-21 18:01:18 +05:00
MpakobecEx
6ed0998078
Move client to 3D scenes with SceneFlow
CI / test (push) Successful in 2m33s
Details
2026-10-21 17:49:41 +05:00
MpakobecEx
f618b69ae4
Record 3D scene-based client visual direction
CI / test (push) Successful in 1m22s
Details
2026-10-21 17:35:35 +05:00
MpakobecEx
887aa9d1a5
Harden battle connection and add client metas
CI / test (push) Successful in 1m22s
Details
2026-10-21 17:31:43 +05:00
MpakobecEx
faf7127e14
Add matchmaking queue, WebSocket connection and gray-box battle
CI / test (push) Successful in 1m21s
Details
2026-10-21 17:28:15 +05:00
MpakobecEx
1aca632958
Add onboarding, collection and deck screens to the Unity client
CI / test (push) Successful in 1m20s
Details
2026-10-21 17:07:33 +05:00
MpakobecEx
32d9c31f4a
Allow dev HTTP in the Unity client settings
CI / test (push) Successful in 1m25s
Details
2026-10-21 16:43:55 +05:00
MpakobecEx
d9a090dfde
Add Unity playmode bootstrap smoke test
CI / test (push) Successful in 1m28s
Details
2026-10-21 16:41:44 +05:00
MpakobecEx
33d62a34e2
Add Unity client skeleton with login and profile
CI / test (push) Has been cancelled
Details
2026-10-21 16:40:40 +05:00
MpakobecEx
82fb1027f3
Rely on ticker and TTL instead of KeepAlive
CI / test (push) Successful in 1m32s
Details
2026-10-21 16:25:31 +05:00
MpakobecEx
67d48b11d3
Document Orleans ports and cover grain deactivation
CI / test (push) Successful in 1m27s
Details
2026-10-21 16:21:37 +05:00
MpakobecEx
f60805d27c
Deactivate completed Orleans grains after TTL
CI / test (push) Successful in 1m27s
Details
2026-10-21 16:18:18 +05:00
MpakobecEx
f8f10dea35
Give Orleans test silos distinct ports
CI / test (push) Successful in 1m31s
Details
2026-10-21 16:14:35 +05:00
MpakobecEx
7d2cda67f0
Clean up Orleans E2E usings; update test counts
CI / test (push) Successful in 1m25s
Details
2026-10-21 16:11:41 +05:00
MpakobecEx
5dfa5fc419
Use host setting for Orleans E2E
CI / test (push) Has been cancelled
Details
2026-10-21 16:10:50 +05:00
MpakobecEx
0b662d3413
Configure Orleans via host configuration in E2E test
CI / test (push) Has been cancelled
Details
2026-10-21 16:10:21 +05:00
MpakobecEx
b33b7292d1
Add Orleans-enabled HTTP/WebSocket E2E
CI / test (push) Failing after 1m9s
Details
2026-10-21 16:08:28 +05:00
MpakobecEx
37ebee407d
Use GitHub setup-dotnet action in CI
CI / test (push) Successful in 1m41s
Details
2026-10-21 16:04:01 +05:00
MpakobecEx
4888983816
Document Orleans hosting and enable Actions for the repo
CI / test (push) Failing after 3s
Details
2026-10-21 16:03:09 +05:00
MpakobecEx
6c0a6be872
Use system time in Orleans test silo
2026-10-21 16:00:01 +05:00
MpakobecEx
d7aa3fcbb9
Add logging usings to Orleans test
2026-10-21 15:59:14 +05:00
MpakobecEx
7d87447741
Close replaced test connection; add Orleans test logging
2026-10-21 15:58:47 +05:00
MpakobecEx
edd3dfe0de
Fix Orleans test cluster API usage
2026-10-21 15:57:13 +05:00
MpakobecEx
b3e4c868bc
Drop nonexistent Orleans localhost clustering package
2026-10-21 15:54:30 +05:00
MpakobecEx
c1367d6383
Add Orleans match hosting behind a config flag
2026-10-21 15:53:30 +05:00
MpakobecEx
f702d11ae4
Add EF migrations for the game and meta schema
2026-10-21 15:47:47 +05:00
MpakobecEx
6241225785
Document CI runner as pending
2026-10-21 15:41:41 +05:00
MpakobecEx
ea04839d44
Count concede, leave and absence as a loss; add CI
2026-10-21 15:39:05 +05:00
MpakobecEx
4d5d7f0423
Add meta API, match history and replays
2026-10-21 15:27:19 +05:00
MpakobecEx
083cebf978
Finish server persistence with PostgreSQL, Redis and Docker
2026-10-21 14:53:28 +05:00
MpakobecEx
99d5b95000
Add a playable WebSocket match server with matchmaking and reconnect
2026-10-21 14:31:17 +05:00
MpakobecEx
d4e6e9d8c0
Add match protocol spec and shared network contracts
2026-10-21 14:14:52 +05:00
MpakobecEx
9e1ed87d5d
Add session handoff with current state and next steps
...
docs/HANDOFF.md records the completed engine, card coverage, replay, stress results, key files, decisions, remaining server/meta/client work and the pitfalls found during development. README links to it.
2026-10-21 14:06:10 +05:00
MpakobecEx
99532b6e8f
Stress-test 1000 bot games and fix the guard-step deadlock
...
GameInvariants checks card counts, unique instance ids and damage. The CLI stress command runs random legal bot games and fails on the first violation. It exposed a real bug: an optional OnGuard ability that could not be paid (or was declined) reset the step from Guard to None while the battle was still open. OfferAbility now reports Skipped/Paused/Resolved and callers continue only when needed. 1000/1000 games finish with no errors.
2026-10-21 14:03:14 +05:00
MpakobecEx
66d52169fc
Finish the card set: Tejas, Yaksha, back-row attacks and replay
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Normal units can no longer attack the back row; Wyvern Strike, Tejas attacks the back row of its own column. Demonic Dragon Berserker, Yaksha rides itself from hand when an opponent's rear-guard is retired during the main phase. Match replay: CommandCodec, MatchRecord, MatchRecorder, ReplayRunner and an FNV event hash; a JSON round-trip replays a full bot game bit-for-bit. Three tests; 116 total.
2026-10-21 14:00:16 +05:00