Normal units can no longer attack the back row; Wyvern Strike, Tejas attacks the back row of its own column. Demonic Dragon Berserker, Yaksha rides itself from hand when an opponent's rear-guard is retired during the main phase. Match replay: CommandCodec, MatchRecord, MatchRecorder, ReplayRunner and an FNV event hash; a JSON round-trip replays a full bot game bit-for-bit. Three tests; 116 total.
Cards of grade 0 and 1 have boost by default (HasBoost); CardInstance.BoostOverride lets an effect grant or remove it at runtime. AttackCommand takes an optional BoosterSlot: the back-row unit in the same column adds its power for that battle only and becomes rested. Four new tests.
Added the yo letter (porazhyon), renamed boosted unit to 'usilennaya karta', confirmed 'unichtozhit' for retire. Refined the forbidden-term check to allow 'usilennaya' while still catching 'usilen'/'usilennyy'.
Applied the style from the customer's edits: unit -> 'karta', place on -> 'pomeshchaetsya v', ride -> 'smena', boost -> 'podderzhivat', attack hits -> 'prokhodit', drive check -> 'proverka', Restraint -> 'Sderzhivanie', {heal} reminder simplified, long clauses split, pronouns instead of repeated 'eta karta'. Added a forbidden-terms check to translations check. Removed the one-off seed script: ru.yaml is now the source of truth.
Dropped nameRu from the translation workflow and from content validation warnings. Progress now counts cards whose text is filled; vanilla cards without text count as done.
Solution on .NET 10 LTS with rules, content and CLI projects. Content importer pulls stats from the official card list, merges trigger/rarity data, emits three YAML sets (94 cards, 124 printings). Validator checks the grade-0 shield invariant, sentinel shield, parallel printing links, and deck construction limits. 14 tests cover catalog integrity and deck validation.