Commit Graph

6 Commits

Author SHA1 Message Date
MpakobecEx 1b317b6532 Game engine skeleton: phases, ride, call, battle, drive and damage
Pure rules library with no Orleans or database. Command in, events out. Deterministic RNG stored in GameState. Covers setup with starting vanguard and mulligan, six phases, ride, call, attack, guard, drive check, damage check with triggers, retirement and win at six damage. 8 engine tests, 30 total. Sentinel, boost and card abilities are the next step.
2026-10-21 00:20:10 +05:00
MpakobecEx b37845f33d Bring back nameRu as a reserved field filled with the English name
Card names stay English, but the field exists so renaming later does not require a schema change. translations build keeps existing nameRu values.
2026-10-21 00:15:26 +05:00
MpakobecEx d1f4e433db Draft Russian translation of all card texts and translation rules
66 effect texts translated with icon tokens preserved. Added docs/translation-rules.md with terminology, syntax patterns and open terminology questions. Normalized the source typo Own(VC/RC) to [AUTO](VC/RC).
2026-10-20 21:43:58 +05:00
MpakobecEx edd6a7506c Keep card names in English, translate only effect text
Dropped nameRu from the translation workflow and from content validation warnings. Progress now counts cards whose text is filled; vanilla cards without text count as done.
2026-10-20 21:40:45 +05:00
MpakobecEx 625ed36f94 Card text tokenization, keyword catalog and RU translation workflow
Card texts are stored as templates with icon tokens ({auto}, {cb:3}, {vcrc}, {clan:kagero}). Keyword catalog maps tokens to icons and captions. translations build generates content/translations/ru.yaml preserving existing work; translations check verifies completeness and token integrity. 21 tests.
2026-10-20 21:35:55 +05:00
MpakobecEx 0b771bf8bb Server skeleton, content pipeline and 94-card catalog
Solution on .NET 10 LTS with rules, content and CLI projects. Content importer pulls stats from the official card list, merges trigger/rarity data, emits three YAML sets (94 cards, 124 printings). Validator checks the grade-0 shield invariant, sentinel shield, parallel printing links, and deck construction limits. 14 tests cover catalog integrity and deck validation.
2026-10-20 21:27:45 +05:00