From e3a9a4d3cb6733972252dfcaf0563e1fd90ea9ae Mon Sep 17 00:00:00 2001 From: MpakobecEx Date: Sun, 1 Nov 2026 18:25:30 +0500 Subject: [PATCH] =?UTF-8?q?client:=20DeckBuilder=20=E2=80=94=205=20=D0=BA?= =?UTF-8?q?=D0=B0=D1=80=D1=82=20=D0=B2=20=D1=80=D1=8F=D0=B4=20=D0=B1=D0=B5?= =?UTF-8?q?=D0=B7=20=D0=BE=D0=B1=D1=80=D0=B5=D0=B7=D0=BA=D0=B8?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - Ячейка 266×434 (арт 266×388 + количество 46): при 1920 px GridLayoutGroup считает 5 колонок, раньше 270 не влезало из-за отступов и выходило 4. - Пропорции 350:511 сохранены. - Проверки: EditMode 69/69, standalone собран. --- client/Assets/Vanguard/Runtime/UI/DeckBuilderView.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/client/Assets/Vanguard/Runtime/UI/DeckBuilderView.cs b/client/Assets/Vanguard/Runtime/UI/DeckBuilderView.cs index 15e2b8d..8ff96d0 100644 --- a/client/Assets/Vanguard/Runtime/UI/DeckBuilderView.cs +++ b/client/Assets/Vanguard/Runtime/UI/DeckBuilderView.cs @@ -207,7 +207,7 @@ namespace Vanguard.UI var scroll = UiKit.CreateGridScrollView( collectionArea, "CollectionGrid", - new Vector2(270f, 440f), + new Vector2(266f, 434f), new Vector2(14f, 14f), out _collectionContent); var scrollElement = scroll.gameObject.AddComponent(); @@ -904,7 +904,7 @@ namespace Vanguard.UI } var art = UiKit.CreatePanel(cell, "Art", Color.white); - UiKit.SetPreferredHeight(art, 394f); + UiKit.SetPreferredHeight(art, 388f); var artImage = art.GetComponent(); CardImageService.Apply( artImage,