client: DeckBuilder — полный арт карты и количество под ним
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CI / test (push) Successful in 3m28s
Details
- Ячейка коллекции 216×360: полный арт карты без обрезки и искажений, под ним только количество («есть ×N» / «в колоде ×N · есть ×M»). - Убраны бейдж грейда, плашка имени и камень редкости. - Проверки: EditMode 69/69, standalone собран.
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@ -207,7 +207,7 @@ namespace Vanguard.UI
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var scroll = UiKit.CreateGridScrollView(
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collectionArea,
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"CollectionGrid",
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new Vector2(216f, 242f),
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new Vector2(216f, 360f),
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new Vector2(14f, 14f),
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out _collectionContent);
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var scrollElement = scroll.gameObject.AddComponent<LayoutElement>();
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@ -904,86 +904,30 @@ namespace Vanguard.UI
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}
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var art = UiKit.CreatePanel(cell, "Art", Color.white);
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UiKit.SetPreferredHeight(art, 182f);
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CardImageService.ApplyIllustration(
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art.GetComponent<Image>(),
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UiKit.SetPreferredHeight(art, 315f);
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var artImage = art.GetComponent<Image>();
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CardImageService.Apply(
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artImage,
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meta.ImageKey,
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CardArt.ForCard(meta.NameId, meta.Clan));
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var badge = UiKit.CreatePanel(art, "GradeBadge", new Color(0f, 0f, 0f, 0f));
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var badgeRect = (RectTransform)badge.transform;
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badgeRect.anchorMin = new Vector2(0f, 1f);
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badgeRect.anchorMax = new Vector2(0f, 1f);
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badgeRect.pivot = new Vector2(0f, 1f);
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badgeRect.sizeDelta = new Vector2(42f, 36f);
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badgeRect.anchoredPosition = new Vector2(8f, -8f);
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var badgeImage = badge.GetComponent<Image>();
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badgeImage.sprite = NeonUi.BodySliced(
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10,
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new Color(0.05f, 0.12f, 0.28f, 0.95f),
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new Color(0.5f, 0.8f, 1f, 0.85f),
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2);
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badgeImage.type = Image.Type.Sliced;
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badgeImage.color = Color.white;
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badgeImage.raycastTarget = false;
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var grade = UiKit.CreateText(
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badge, "Grade", meta.Grade.ToString(), 17, Color.white);
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grade.fontStyle = FontStyle.Bold;
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UiKit.Stretch(grade.rectTransform);
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var band = UiKit.CreatePanel(art, "NameBand", new Color(0.01f, 0.02f, 0.06f, 0.78f));
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var bandRect = (RectTransform)band.transform;
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bandRect.anchorMin = new Vector2(0f, 0f);
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bandRect.anchorMax = new Vector2(1f, 0f);
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bandRect.pivot = new Vector2(0.5f, 0f);
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bandRect.offsetMin = new Vector2(0f, 0f);
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bandRect.offsetMax = new Vector2(0f, 36f);
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band.GetComponent<Image>().raycastTarget = false;
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var name = UiKit.CreateText(
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band, "Name", Loc.CardName(meta), 14, TextPrimary, TextAnchor.MiddleCenter);
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UiKit.MakeLiteral(name);
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name.fontStyle = FontStyle.Bold;
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name.horizontalOverflow = HorizontalWrapMode.Wrap;
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UiKit.Stretch(name.rectTransform);
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name.rectTransform.offsetMin = new Vector2(6f, 2f);
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name.rectTransform.offsetMax = new Vector2(-6f, -2f);
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artImage.preserveAspect = true;
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var qty = UiKit.CreatePanel(cell, "Qty", new Color(0.02f, 0.05f, 0.12f, 0.95f));
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UiKit.SetPreferredHeight(qty, 58f);
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UiKit.SetPreferredHeight(qty, 45f);
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var counts = UiKit.CreateText(
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qty,
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"Counts",
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CountText(item),
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12,
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13,
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new Color(0.90f, 0.86f, 0.70f),
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TextAnchor.MiddleCenter);
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UiKit.Stretch(counts.rectTransform);
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counts.rectTransform.offsetMin = new Vector2(8f, 0f);
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counts.rectTransform.offsetMax = new Vector2(-24f, 0f);
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counts.rectTransform.offsetMax = new Vector2(-8f, 0f);
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_countTexts[item.PrintingId] = counts;
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var gem = NeonUi.AddImage(
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qty,
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"Rarity",
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NeonUi.Body(12, 12, 2, RarityColor(meta.Rarity), Color.white, 1),
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new Vector2(12f, 12f),
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new Vector2(84f, 0f));
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gem.rectTransform.localRotation = Quaternion.Euler(0f, 0f, 45f);
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}
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private static Color RarityColor(string rarity) => rarity switch
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{
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"C" => new Color(0.62f, 0.68f, 0.78f),
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"R" => new Color(0.35f, 0.62f, 1f),
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"RR" => new Color(0.72f, 0.45f, 1f),
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"RRR" => new Color(1f, 0.78f, 0.32f),
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"SP" => new Color(1f, 0.45f, 0.75f),
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_ => new Color(0.5f, 0.55f, 0.65f),
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};
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private void RefreshCounts()
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{
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var triggerCap = TriggerCount() >= 16;
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