From 2ab7eead523f7c4fdd32c2e0644fb83c8b9af3f1 Mon Sep 17 00:00:00 2001 From: MpakobecEx Date: Sun, 1 Nov 2026 18:53:13 +0500 Subject: [PATCH] =?UTF-8?q?client:=20DeckBuilder=20=E2=80=94=205=20=D0=BA?= =?UTF-8?q?=D0=BE=D0=BB=D0=BE=D0=BD=D0=BE=D0=BA,=20=D0=BA=D0=B0=D1=80?= =?UTF-8?q?=D1=82=D0=B0=20=D0=B7=D0=B0=D0=BF=D0=BE=D0=BB=D0=BD=D1=8F=D0=B5?= =?UTF-8?q?=D1=82=20=D1=81=D0=BB=D0=BE=D1=82?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - Ячейка 266×434: арт 266×388 заполняет всю ширину слота без полей (preserveAspect выключен, пропорция 350:511 практически совпадает). - Количество 46 px под картой. - Проверки: EditMode 69/69, standalone собран. --- client/Assets/Vanguard/Runtime/UI/DeckBuilderView.cs | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/client/Assets/Vanguard/Runtime/UI/DeckBuilderView.cs b/client/Assets/Vanguard/Runtime/UI/DeckBuilderView.cs index 9279e54..2374514 100644 --- a/client/Assets/Vanguard/Runtime/UI/DeckBuilderView.cs +++ b/client/Assets/Vanguard/Runtime/UI/DeckBuilderView.cs @@ -207,7 +207,7 @@ namespace Vanguard.UI var scroll = UiKit.CreateGridScrollView( collectionArea, "CollectionGrid", - new Vector2(336f, 541f), + new Vector2(266f, 434f), new Vector2(14f, 14f), out _collectionContent); var scrollElement = scroll.gameObject.AddComponent(); @@ -904,16 +904,14 @@ namespace Vanguard.UI } var art = UiKit.CreatePanel(cell, "Art", Color.white); - UiKit.SetPreferredHeight(art, 491f); - var artImage = art.GetComponent(); + UiKit.SetPreferredHeight(art, 388f); CardImageService.Apply( - artImage, + art.GetComponent(), meta.ImageKey, CardArt.ForCard(meta.NameId, meta.Clan)); - artImage.preserveAspect = true; var qty = UiKit.CreatePanel(cell, "Qty", new Color(0.02f, 0.05f, 0.12f, 0.95f)); - UiKit.SetPreferredHeight(qty, 50f); + UiKit.SetPreferredHeight(qty, 46f); var counts = UiKit.CreateText( qty,