Add explicit ride controls, dynamic mulligan and hideable action panel
ci.yml #60:Commit
489d4eb394
pushed by
mpakobecex
Fix first-turn battle, same-grade ride, ability and guard choices, center camera
ci.yml #58:Commit
30aed3b25d
pushed by
mpakobecex
Add Windows standalone build and include runtime shaders
ci.yml #57:Commit
dfd766eaad
pushed by
mpakobecex
Extract overlay screens to prefabs and validate battle layout
ci.yml #56:Commit
8b813a9d6e
pushed by
mpakobecex
Add input lock, card actions, combat stats and attack arrow
ci.yml #55:Commit
50487ed3f0
pushed by
mpakobecex
Add shared card list overlays, zone blocks and opponent hand backs
ci.yml #54:Commit
309b56e4d7
pushed by
mpakobecex
Add phase controls, trigger zone, card stats and combat fixes
ci.yml #51:Commit
fdf88894e7
pushed by
mpakobecex
Fix card faces, lock camera, add stats overlay and standard sleeve back
ci.yml #49:Commit
b4fa5d132f
pushed by
mpakobecex
Orient attack rest clockwise and damage counter-clockwise
ci.yml #47:Commit
c2489b5452
pushed by
mpakobecex
Fix battle card art, mulligan, damage targeting and rest
ci.yml #42:Commit
c0c00ccc4c
pushed by
mpakobecex
Polish battle interactions with trigger targets and card pulses
ci.yml #39:Commit
b81f5e3dd0
pushed by
mpakobecex
Import trial deck card art and add wiki art parser
ci.yml #35:Commit
b25b6852d7
pushed by
mpakobecex
Add boost selection, battle feedback, and card art pipeline
ci.yml #34:Commit
84e2706d8d
pushed by
mpakobecex
Enforce front-row-only attacks and label support slots
ci.yml #33:Commit
17c589ab1e
pushed by
mpakobecex
Lay out full battle field with damage, deck, and guard zones
ci.yml #32:Commit
cd2d40e4d4
pushed by
mpakobecex
Add battle targeting, action groups, and event log
ci.yml #31:Commit
0e4737ac22
pushed by
mpakobecex